04/02/2018 Dev Notes


#1
  • Added the first implementation of the Researching system and UI
  • Added the Tween and TweenManager classes for handling tweens
  • Added the TweenColor class for lerping between colors
  • Added new hotkey for opening the Research UI (in the future a single menu will be used for Crafting/Research/Inventory/Equipment)
  • Continued work on the backend for the first Crafting implementation
  • Started work on the UI for Crafting

Current goals for the Craft and Research Update:

  • Finish off the first implementation of the Crafting system
  • Add basic crafting recipes for all tools and some equipment
  • Add the Hatchet and support for cutting down trees to get wood
  • Add better impacts and visual effects for when ore has been mined